polivoxia.ca · itch.io · Instagram · ORCID
I build games, tools, counter-archives, and zines under a decolonial lens. Pluralistic, sovereign over their own data.
- Telaris: What does memory look like in three dimensions? A self-hosted 3D node-network counter-archive.
- Journeyways (videogame): Browser-based multiplayer narrative game. UBC research project.
- Tracet: Desktop transcription with speaker ID and word-level confidence. Tauri + whisperX. No cloud APIs.
- Pamphlet: Privacy-first PowerPoint to Word converter. Files purged 10 minutes after conversion. Live.
- Plica: Fold a PDF into a saddle-stitched booklet, entirely in the browser.
- Tacet & Stretto: Local audio CLIs for trimming silence and mixing voiceovers. Run on your machine, no uploads.
- Journeyways (board game): Collaborative sandbox narrative game. UBC research project.
- Print-and-play games published at polivoxia.itch.io:
- The Ground Remains: A ludic performance of structural erasure. Inspired by Indigenomicon by Jodi A. Byrd.
- Experiments of the Self: Titration: For pairs. Identity as titration. Inspired by This Bridge Called My Back.
- Zines composed in Typst, published at polivoxia.ca:
- She Came Down from the Mountains: Five generations of women, from Itskazú to Turtle Island. Two volumes, bilingual.
- The Somatic Ghost: A brutalist counter-archive of a chemotherapy cycle. From patient to author.
