Highlights
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living-painting
living-painting PublicThis project recreates the innovative 2D/3D rendering techniques from Pillars of Eternity. >100 hours of art and code
C#
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branching-narrative-system
branching-narrative-system PublicInspired by Disco Elysium's narrative depth and dialogue mechanics, this project allows writers to write non-linear, branching stories for games.
C#
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