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Releases: eCrowneEng/ESP-SimHub

Fix gamepad enabled by default; Fix PWM, Platformio overrides

05 May 18:07
1b7b54b

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What's Changed

New Contributors

Full Changelog: v0.13.1...v0.13.2

v0.13.1

12 Feb 06:49
051b971

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What's Changed

Full Changelog: v0.13.0...v0.13.1

Initial Gamepad support for ESP32-S2 and ESP32-S3

03 Feb 06:05
f863f47

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Initial USB gamepad support.
Works for double USB devices (one is serial, the other is USB)

ESP-SimHub over ESP-Now Now!

15 Dec 03:22
9f104f0

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ESP Now support.

What's Changed

Full Changelog: v0.11.0...v0.12.0

v0.11.0

09 Nov 02:17
8e078f5

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What's Changed

  • Use a non default Wire configuration for I2C by @ecoreng in #49

Full Changelog: v0.10.1...v0.11.0

v0.10.1

04 Apr 21:09
feeb552

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Full Changelog: v0.10.0...v0.10.1

v0.10.0 PWM and doc fixes

01 Apr 22:13
faf745a

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What's Changed

  • Adds git install to readme "How To" and provides install URLs for all prerequisites by @TheAdamizer in #44
  • Fixes to pwm fans by @the-make-r; add LED brightness nanny code by @ecoreng in #45
  • Fix gauges by refactoring PWM code to use esp-idf instead of arduino-esp32; fix linker issue with rgb leds; by @ecoreng in #46

Full Changelog: v0.9.1...v0.10.0

v0.9.1

18 Jan 06:31
ce45093

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What's Changed

  • [NeoPixelBus] Update docs, give credit to MoriusH by @ecoreng in #35
  • Updates ssd1306 lib to fix stretched OLED height by @TheAdamizer in #39
  • Fix linker issues with WiFi debugging and the C3 by @ecoreng in #40

New Contributors

Full Changelog: v0.9...v0.9.1

v0.9 - Add NeoPixelBus

12 Nov 07:18
650c8af

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What's Changed

  • [NeoPixelBus] New way of handling LEDs in a more performant way by @ecoreng in #33

Full Changelog: v0.8.3...v0.9

v0.8.3

11 Nov 07:41
522b369

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Full Changelog: v0.8.2...v0.8.3