Releases: eCrowneEng/ESP-SimHub
Releases · eCrowneEng/ESP-SimHub
Fix gamepad enabled by default; Fix PWM, Platformio overrides
What's Changed
- Fix issue with motor PWM not stopping (issue #53) by @ecoreng in #57
- Update README.md by @ecoreng in #58
- allow us to specify a platformio_override.ini file that isn't tracked by @andyshinn in #59
- Fix #61 by @ecoreng in #62
New Contributors
- @andyshinn made their first contribution in #59
Full Changelog: v0.13.1...v0.13.2
v0.13.1
Initial Gamepad support for ESP32-S2 and ESP32-S3
Initial USB gamepad support.
Works for double USB devices (one is serial, the other is USB)
ESP-SimHub over ESP-Now Now!
v0.11.0
v0.10.1
v0.10.0 PWM and doc fixes
What's Changed
- Adds git install to readme "How To" and provides install URLs for all prerequisites by @TheAdamizer in #44
- Fixes to pwm fans by @the-make-r; add LED brightness nanny code by @ecoreng in #45
- Fix gauges by refactoring PWM code to use esp-idf instead of arduino-esp32; fix linker issue with rgb leds; by @ecoreng in #46
Full Changelog: v0.9.1...v0.10.0
v0.9.1
What's Changed
- [NeoPixelBus] Update docs, give credit to MoriusH by @ecoreng in #35
- Updates ssd1306 lib to fix stretched OLED height by @TheAdamizer in #39
- Fix linker issues with WiFi debugging and the C3 by @ecoreng in #40
New Contributors
- @TheAdamizer made their first contribution in #39
Full Changelog: v0.9...v0.9.1
v0.9 - Add NeoPixelBus
What's Changed
Full Changelog: v0.8.3...v0.9