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This is a modification of Interesting Terrains by Monobelisk, intended to work in tandem with Enhanced and Eroded Terrains.

https://www.nexusmods.com/daggerfallunity/mods/166/

https://github.com/Freak2121/Enhanced-ErodedTerrains

Original readme:

Interesting Terrains

Screenshot of Interesting Terrains

Full source code for Interesting Terrains.

Includes a ScriptableObject with a custom editor for creating a different set of heightmap generator params. To use the altered parameters, hit the Export as INI button and overwrite Assets/interesting_terrains.txt.

Also includes a script for quickly visualizing each heightmap generator in 3D. To use it:

  1. Create an empty GameObject in the scene.
  2. Attach the script TestTerrain.cs

Currently, the only way to preview different heightmap generators is to manually edit the HeightSample function in Testing/Editor/Shaders/TerrainTestShader.shader.

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Terrain mod for Daggerfall Unity

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