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gms-recursive-floodfill

Flood fill algorithm (recursive approach) in GameMaker: Studio. This project corresponds to a blog post tutorial, found here.

Installation

Install YoYo Game's GameMaker: Studio (1.x [or 2.x with minor syntaxical adjustments]), place all files in a single directory, and open gms-recursive-floodfill.project in the software.

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License

This project is licensed under the MIT License - see the LICENSE.md file for details

Acknowledgements

Graphical assets provided by Kenney.nl

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Flood fill algorithm (recursive approach) in GameMaker: Studio.

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