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Welcome to the UModules GitHub Organization!

🌟 About UModules

UModules is a dedicated organization focused on developing reusable, high-performance modules for Unity game development. All our projects are written in C# and are designed to streamline and enhance your Unity projects.

Our mission is to provide developers with well-optimized, easy-to-use solutions that integrate seamlessly with Unity workflows. From coroutines and task management to UI components, our libraries are designed to save you time and effort.

🏗️ Unity Projects

Here are some of the Unity-related repositories that you can find in UModules:

  • UAPI-Coroutine - A powerful coroutine framework tailored for Unity projects, designed to improve the management of asynchronous tasks.
  • UAPI - A flexible and lightweight API designed to simplify communication between components within Unity projects.
  • UScrollSnap - A smooth and optimized scroll snapping solution for Unity’s UI system.
  • UMinMaxSlider - A customizable Min-Max slider for Unity’s UI, perfect for selecting ranges with precision.

All projects are carefully tested and continuously updated to ensure they work with the latest versions of Unity.

🔧 How to Get Started

  1. Clone a Repository: Explore our repositories and clone any module you find useful for your Unity project.
  2. Import into Unity: Simply import the modules into your Unity project and start integrating them with your game.
  3. Documentation: Each repository comes with detailed documentation and examples to help you get started quickly.

💻 Development Environment

All our projects are built and tested with the following configurations:

  • Unity Version: Compatible with Unity 2020.x and above.
  • Language: C# (.NET Standard 2.0).
  • Editor: Visual Studio or JetBrains Rider recommended for Unity C# development.
  • Dependencies: We rely on UniTask and some modules may require Unity’s TextMeshPro and Unity UI packages.

👥 How to Contribute

We are open to contributions from Unity developers around the world! Here’s how you can get involved:

  1. Fork the Repository: Pick a project you’d like to contribute to.
  2. Submit a Pull Request: Whether it's bug fixes, new features, or improvements, we appreciate your input.
  3. Create Issues: If you encounter any bugs or have feature requests, don’t hesitate to create an issue.

For more details, check out our contribution guidelines.

🛠️ Key Features of Our Modules

  • Optimized for Unity: All modules are developed with Unity-specific optimizations in mind, ensuring smooth performance.
  • Easy Integration: Plug-and-play solutions that integrate seamlessly with your existing Unity project.
  • Regular Updates: Continuously maintained to work with the latest Unity versions and C# language features.
  • Comprehensive Documentation: Each module comes with extensive documentation and usage examples to help you get started quickly.

🛤️ Roadmap

Here’s what we are focusing on in the near future:

  • More Unity Utilities: We’re planning to expand our library of Unity utilities, including more tools for UI, game management, and performance optimization.
  • Improved Async Tools: Continued development on improving task management systems, including more robust coroutine replacements.
  • Cross-Platform Support: Ensuring all modules are tested across Unity’s major platforms, including PC, mobile, and consoles.

📈 Stay Connected

Follow us on GitHub to stay up to date with the latest releases, or get involved by contributing to the community!

Happy coding with Unity! 🎮🚀

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