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GoalDao – Strategic Football Passing Game

A strategic paper-football inspired passing game built with HTML5 Canvas and Vanilla JavaScript. Pass the ball between teammates, avoid interceptions, and score goals in a responsive, tactical grid-based environment. The game features dynamic player positioning, interception mechanics, and a sleek dark-mode interface.

Live Demo

https://swarup113.github.io/GoalDao/


Features

Feature Description
Strategic Passing Click teammates to pass or click the goal area to shoot.
Interception Mechanics Opponents intercept passes if the ball trajectory crosses their path.
Intelligent Goalkeepers Goalkeepers (GK) start with the ball after a goal is conceded.
Dynamic Positioning 20 outfield players and 2 goalkeepers spread realistically across the field.
Responsive Design Scales perfectly on desktop, tablet, and mobile devices.
Custom Match Duration Choose game length from 1 to 10 minutes.
Pure Vanilla Stack Built with HTML5 Canvas, CSS3, and ES6+ JavaScript—no frameworks.
Touch Support Fully playable with touch gestures on mobile screens.

How to Play

  • Start the Match – Enter team names (optional) and select a match duration. Click Start Match.
  • Select Player – Click on the player who currently has the ball to select them (indicated by a glowing border).
  • Pass or Shoot – Click on a teammate to pass the ball, or click inside the opponent's goal area to take a shot.
  • Avoid Interceptions – Ensure your pass line does not cross any opponent, or they will intercept the ball.
  • Score Goals – Blue team attacks the Bottom Goal, Red team attacks the Top Goal.
  • Win – The team with the most goals when the timer hits zero wins the match.

Rules

Rule Description
Passing Players can only pass to their own teammates.
Shooting Click inside the opponent's goal area to attempt a shot.
Interception If a pass line touches or crosses an opponent, possession is turned over.
Possession A successful pass retains possession; an interception switches the turn.
Goal Reset After a goal, the ball is given to the goalkeeper of the team that conceded.
Out of Bounds Currently, the game focuses on interception and goal mechanics within the field boundaries.

Game Mechanics

Aspect Details
Scoring 1 point per goal.
Turn System Possession stays with the team until a pass is intercepted or a goal is scored.
Field Layout Deep green field with penalty areas and distinct goal posts at top and bottom.
Collision Detection Uses vector math to calculate line intersection between ball path and opponent radius.
Ball Physics Smooth easing animation for passes and shots.

Technologies Used

Technology Purpose
HTML5 Structure and Canvas element for rendering.
CSS3 Custom properties, gradients, animations, and responsive layout.
JavaScript (ES6+) Core game loop, physics calculations, and input handling.
Canvas API Drawing the field, players, ball, and dynamic pass lines.

License

MIT

About

A strategic paper-football inspired passing game built with HTML5 Canvas and Vanilla JavaScript. Pass the ball, intercept opponents, and score goals!

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