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This is a small farming mod, adding four utility crops:
- Ashenwheat (a fuel, and can make charcoal),
- Ossidroot (can make Bonemeal),
- Thundergrass (can make gunpowder),
- and Scintillawheat (can make Glowstone Dust).
For those that use Forestry, Calcified Ash (smelted Ossid Root) is registered as "dustAsh" to the Ore Dictionary, and should work as Ash in that mod's recipes. More modern versions have Calcified Ash tagged as "dust/ash".
Optionally, you may enabled several crops and other features from Wuppy29's Peaceful Pack, if you are on 1.18.2 or later.
The configuration file to Ashenwheat, contains many variables. To begin, the General section:
[General]
#Should seeds appear in some chests?
seedsInChests = true
#Enable Wuppy29's PeacefulPack content
enablePeacefulPack = false
Note that none of the individual Peaceful Pack features will be enabled unless the general 'enablePeacefulPack' setting is true.
Section "wild grass drops" has one entry per crop (four total), allowing each to enable dropping of Ashenwheat crop seeds on breaking of wild grass. All but Scintilla Wheat are set to true by default (recent change!); earlier versions defaulted to 'false' and must be set to true to have the crops appear from random grass drops. The probabilities for grass drops are all quite low. Ashenwheat is roughly 4% (a little less than wheat), Ossidroot is 3%, Thundergrass is 2%, and Scintillawheat is 1% per broken grass if dropped seed is enabled.
["Wild Grass Drops"]
#Relative weight of wheat seeds in grass drops
#Range: 0 ~ 100
relWeightWheatSeeds = 10
#Should ashenwheat seeds drop from breaking grass?
DropAshSeeds = true
#Relative weight of ashenwheat seeds in grass drops
#Range: 0 ~ 100
relWeightAshSeeds = 8
#Should scintilla wheat seeds drop from breaking grass?
DropScintillaSeeds = false
#Relative weight of scintilla wheat seeds in grass drops
#Range: 0 ~ 100
relWeightScintillaSeeds = 3
#Should ossidroot seeds drop from breaking grass?
DropOssidSeeds = true
#Relative weight of ossidroot seeds in grass drops
#Range: 0 ~ 100
relWeightOssidSeeds = 5
#Should thundergrass seeds drop from breaking grass?
DropThunderSeeds = true
#Relative weight of thundergrass seeds in grass drops
#Range: 0 ~ 100
relWeightThunderSeeds = 4
There is a section governing 'Crop Growth Rates'; it is recommended that you leave these values alone. See the page for Wuppy29's Peaceful Pack for its config values.
Ashenwheat client config has several particle effects, all set to false by default. Ashenwheat crop can be set to flame, and the bales can be set to flame and smoke. Similarly, Scintillawheat crops and bales can separately be set to sparkle. Ossidroot crop can be set to "gloom", as can the Ossidroot Lanterns (not root blocks, only lanterns). Thundergrass can be set to smoke.
With lighting, none of the crops should be bright enough to affect monster generation (pre-1.17), or enable crop growth on their own. Scintillawheat is the brightest, and should not affect mushrooms. The bales, and Ossid Lanterns, have the same light value as a Jack-O-Lantern (1.000).
- Mine Factory Reloaded for 1.7.10
- AgriCraft for 1.7.10
Ashenwheat was actually one of the first mods akkamaddi attempted, though there were minor setbacks, and his focus was diverted to Simple Ores. It is now finished, and at a point where it could grow.
akkamaddi originally created this mod, which adds four "utility" crops. He could no longer maintain it, and gave permission for anyone to port his code here and here.
I ported "Ashenwheat" to 1.7.10. Thanks to TheOldOne822, we were able to add MFR planter and harvester compatibility to the mod. I have also ported this mod to 1.8.9; however, as of this writing, there is no MFR for 1.8.9, so there is no MFR compatibility in Ashenwheat for 1.8.9. I have also ported this mod to later versions of Minecraft, from 1.9.4 to 1.18.2 so far. Late in 1.18.2, I added my favorite bits of Wuppy29's Peaceful Pack.

