Releases: Scarso327/AltisLife-Framework
Releases · Scarso327/AltisLife-Framework
v1.5.12.4
What's Changed
- fix: going prone to heal if crouched by @Scarso327 in #1557
- alter: armed vehicle retrieval prices by @Scarso327 in #1558
- fix: vehicle interactions for special vehicles + containers by @Scarso327 in #1559
- fix: landlord perk by @Scarso327 in #1560
- fix: vehicle processing condition by @Scarso327 in #1561
- feat: pay by bank for certain stores by @Scarso327 in #1562
- chore: increment version by @Scarso327 in #1563
Full Changelog: v1.5.12.2...v1.5.12.4
v1.5.12.2
What's Changed
- fix: conflict server side contested check when a single group is in t… by @Scarso327 in #1550
- alter: conflict days and time by @Scarso327 in #1552
- fix: subsequent conflicts ending at previous event's end time by @Scarso327 in #1551
- chore: increment version by @Scarso327 in #1553
- alter: pvp days by @Scarso327 in #1554
- alter: conflict capture to be much faster by @Scarso327 in #1555
- alter: scoreboard hud to include points timer by @Scarso327 in #1556
Full Changelog: v1.5.12.1...v1.5.12.2
v1.5.12.1
What's Changed
- alter: mission.sqm by @Lewis-Development in #1546
- fix: conflict not auto ending on max score consistently by @Scarso327 in #1547
- alter: max conflict score (3,000 > 4,000) by @Scarso327 in #1548
- chore: version by @Scarso327 in #1549
Full Changelog: v1.5.12...v1.5.12.1
v1.5.12
What's Changed
- fix: chop shop by @Lewis-Development in #1531
- Gang wars and conflict by @Lewis-Development in #1532
- alter: mission.sqm by @Lewis-Development in #1533
- fix: be filters by @Lewis-Development in #1534
- fix: frini conflict border by @Lewis-Development in #1535
- Nvg changes by @Lewis-Development in #1536
- Gang base changes by @Lewis-Development in #1537
- alter: mission.sqm by @Lewis-Development in #1539
- alter: price of select items during pvp events by @Lewis-Development in #1538
- alter: random event required players by @Lewis-Development in #1540
- alter: mrap garage limit by @Lewis-Development in #1541
- alter: storage upgrade amount by @Lewis-Development in #1542
- alter: thirst and hunger rates by @Lewis-Development in #1543
- fix: balaclava skull fix by @Lewis-Development in #1544
- chore: version by @Scarso327 in #1545
Full Changelog: v1.5.11...v1.5.12
v1.5.11
What's Changed
- fix: conflict not being ended properly if someone reached max score before timer by @Scarso327 in #1523
- alter: conflict base reward (£5,000,000 > £10,000,000) by @Scarso327 in #1524
- alter: conflict rewards for ALL that score by @Scarso327 in #1525
- alter: territory spawn rate by @Lewis-Development in #1526
- feat: atm condition by @Lewis-Development in #1527
- chore: version by @Scarso327 in #1529
- Conflict Improvements by @Lewis-Development in #1528
- alter: base xp and multiplier for players and groups by @Lewis-Development in #1530
Full Changelog: v1.5.10.1...v1.5.11
v1.5.10.1
What's Changed
- fix: filter kicks by @Lewis-Development in #1517
- fix: police stores by @Scarso327 in #1520
- fix: rubber sheet blueprint still be accessible by @Lewis-Development in #1518
- alter: cleanup to be more aggressive for redzones by @Scarso327 in #1521
- chore: version by @Scarso327 in #1522
Full Changelog: v1.5.10...v1.5.10.1
v1.5.10
What's Changed
- fix: grave robber icon by @Lewis-Development in #1498
- fix: chat rob message by @Scarso327 in #1499
- alter: pvp vote only teleports if you voted and have rebel by @Scarso327 in #1500
- feat: ability to create capturable crate without territory borders by @Scarso327 in #1501
- fix: pvp event kill reward by @Scarso327 in #1502
- fix: legacy perks counting towards active perk count by @Scarso327 in #1503
- alter: Humanitarian Mission range increased by @Scarso327 in #1504
- alter: crafting materials by @Lewis-Development in #1505
- alter: spawn rate of xp and weapon parts by @Lewis-Development in #1506
- fix: police carrier rig condition by @Scarso327 in #1507
- feat: sentinel group uniform by @Lewis-Development in #1508
- feat: military base by @Lewis-Development in #1509
- fix: scope fit check when not using override gear by @Scarso327 in #1510
- fix: some police weapons not showing by @Scarso327 in #1512
- chore: version by @Scarso327 in #1513
- Prestige Rewards by @Lewis-Development in #1514
- fix: military base by @Scarso327 in #1516
- fix: parts crate spawn by @Lewis-Development in #1515
Full Changelog: v1.5.9...v1.5.10
v1.5.9
What's Changed
- alter: conflict spawns by @Lewis-Development in #1482
- fix: conflict voting by @Scarso327 in #1483
- alter: dms data by @Lewis-Development in #1484
- fix: pvp market by @Lewis-Development in #1485
- alter: conflict spawns by @Lewis-Development in #1486
- alter: mission.sqm by @Lewis-Development in #1487
- Dms changes by @Lewis-Development in #1488
- feat(conflict): teleport on start by @Scarso327 in #1489
- alter: close dialog before rob action by @Scarso327 in #1490
- fix: vehicle cfg by @Scarso327 in #1491
- feat: player robbery messages by @Lewis-Development in #1481
- feat: conflict kill reward by @Scarso327 in #1492
- feat: conflict node markers show owning group tag by @Scarso327 in #1493
- fix: conflict capture hud showing 0% if you exit and reenter the zone when owning it by @Scarso327 in #1494
- alter: remove dms from faction screen by @Scarso327 in #1495
- feat: mini conflict scoreboard by @Scarso327 in #1496
- chore: version by @Scarso327 in #1497
Full Changelog: v1.5.8.1...v1.5.9
v1.5.8.1
What's Changed
- fix: huron kick by @Lewis-Development in #1470
- alter: tempest gather to last longer and gather more by @Scarso327 in #1471
- fix: placeables in create vehicle filter by @Scarso327 in #1472
- fix: conflict zone allowing capture when player isn't in zone by @Scarso327 in #1473
- alter: disable conflict until Wednesday by @Scarso327 in #1474
- fix: captured percentage defaults to 100% to avoid confusion by @Scarso327 in #1475
- fix: server side contested check by @Scarso327 in #1476
- chore: version by @Scarso327 in #1477
Full Changelog: v1.5.8...v1.5.8.1
v1.5.8
What's Changed
- fix: group max level by @Lewis-Development in #1440
- fix: spawn cfg missing base by @Scarso327 in #1439
- fix: icon for level 10 group perk by @Lewis-Development in #1441
- alter: rep requirement to purchase idap vehicles by @Lewis-Development in #1442
- fix: ejection seats be filter by @Lewis-Development in #1443
- feat: additional investor title by @Lewis-Development in #1444
- fix: personal perks for limited vehicles by @Lewis-Development in #1446
- feat: conflict by @Scarso327 in #1429
- alter: be filters by @Scarso327 in #1447
- feat: conflict rewards by @Scarso327 in #1448
- alter: max group buffs 25 > 50% by @Scarso327 in #1450
- chore: increment version by @Scarso327 in #1449
- fix: pvp days including saturday (gang wars is then) by @Scarso327 in #1451
- alter: zone hud to show contested even if your group has control by @Scarso327 in #1452
- feat: expanded notifications for conflict to cover captures + node spawns by @Scarso327 in #1453
- fix: industiral processing perk icon by @Scarso327 in #1454
- fix: be filters by @Lewis-Development in #1455
- fix: dms spawns by @Lewis-Development in #1456
- fix: idap mohawk usability by @Lewis-Development in #1445
- fix: orca kick by @Lewis-Development in #1457
- feat: conflict scoreboard by @Scarso327 in #1458
- feat: function to check if conflict is active for spawns by @Scarso327 in #1459
- alter: vehicle process upgrade time multiplier by @Scarso327 in #1460
- alter: vehicle process multiplier by @Scarso327 in #1461
- fix: smoke and flare launcher filters by @Lewis-Development in #1463
- feat: 4 conflict zones by @Lewis-Development in #1462
- fix: mission.sqm by @Lewis-Development in #1465
- fix: issues around conflict markers by @Scarso327 in #1466
- fix: conflict showing score of previous tick on end by @Scarso327 in #1467
- Pefkas Conflict Zone by @Lewis-Development in #1468
- fix: pefkas conflict spawns by @Lewis-Development in #1469
Full Changelog: v1.5.7...v1.5.8