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im such a chud and forgot to update the pr |
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<MOD_NAME> v<MOD_VERSION>
Did I read the whole README file and understood all of its content?
yes
Did I update verified-mods.json with my new mod's information?
yes
Has a previous version of my mod been previously verified?
yes #70
Serversided mod that allows servers to modify the strength of controller aim assist live.
Requires client install.
This was a bounty mod, not created by me, but the original creator wanted to stay anonymous.
Uses some code from Northstar
recommended values
for reference base aa in the mod is "1", this is 0.4 tolerance ingame.
for competitive, i feel 0.4 (0.16) or 0.45 (0.18) is the balanced option
for more casual, i feel 0.5 (0.2) or a little higher is more balanced for less-experienced players
do your own testing, have fun
cvars:
sv_soup_aimassist_multiplier = Global multiplier for controller aim assist strength.
Default 1. Set to numbers higher than 1 for funny interactions.
sv_soup_aimassist_snapshot_fix = Suppress snapshot snap-term for fire-before-ADS transitions. May cause issues.
boolean, default 0
sv_soup_aimassist_fps_independence_fix = Normalize unscaled aim-assist additive terms by frame time.
boolean, default 0
sv_soup_require_client_mod = Require clients to have the mod installed (kicks clients without the mod).
boolean, default 1
Original bounty video: https://www.youtube.com/watch?v=PfMJsnA4IAo
Thunderstore link: https://thunderstore.io/c/northstar/p/rakostar/aimassisttweaker/