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This repository was archived by the owner on Feb 23, 2026. It is now read-only.

Releases: Perchik71/X-Cell-FO4

2.2 build 94

27 Jan 21:56

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  • Added patch archive limits (only AE)
  • Remade memory patch

2.1 build 176

17 Dec 03:03

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  • Added patch BSExtraCount (32bit)
  • Added support AE v191

2.1 build 109

16 May 18:01

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  • Fixed getting this weird line with pipboy light. Maybe artifact flashlight texture;
  • Fixed mimaps lod controls;

2.1 build 97

01 May 16:59

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Added patch removing the blocking of loading tints, characters with IsChargenPresent flags and for all characters of Fallout4.esm;
Added protection against a bad memory address in ID3D11SamplerState*;
Fixed GetMaxAnisotropy papyrus function;
Fixed NPC without Traits flag for facegen emblematic;
Fixed leak's in upscaler patch;
bUseIORandomAccess again default sets as false, I've read a lot of comments about the IO patch, and I've come to this conclusion;
Added message to console and log if npc without facegen default disable;

2.0 build 621

25 Feb 06:26

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New core;
Use now toml;
New option "Upscaler";
New options PostEffects for Upscaler;
No more headless;
Update IO patch;

1.5 build 84

17 Oct 01:12

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fix crashes

see #1

1.5 build 83

30 Sep 22:40

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1.5 build 83 Pre-release
Pre-release
  • added support OG game for new filter excludes;

1.5 build 77

30 Sep 19:08

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1.5 build 77 Pre-release
Pre-release
  • added fix PackageAllocateLocation;
  • added fix Grey Movies;
  • added inform facegen excludes;

1.5 build 65

26 Sep 22:54

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  • Added support allocate >=4GB;
  • Added pools 16KB, 32KB, 64KB, 128KB a slight increase in memory consumption;
  • Fixed ini settings everything past the first semicolon is ignored;

1.5 build 34

06 Sep 13:27

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  • Added a new filter excluded from the facegen by plugin name;
  • Added a new option settings memory patch for BSScaleformSysMemMapper;
  • Update libdeflate version 1.21;
  • Update Profile patch - a complete imitation of system functions.