[TOC]
- add
package/lib/pkgconfig/shvulkan.pcfile forpkg-config
shvulkan is a lightweight and flexible wrapper around the Vulkan® API written completely in C, that makes it easier to work with graphics efficiently without writing thousands of lines of code.
Scene example: alfa blending, instancing and indexed draw calls example.
Headless scene example using vulkan-virtual-outputs: alfa blending, instancing and indexed draw calls also here, but the images are streamed in an http server.
The examples are frequently being tested on Windows 11, NixOS (with Nix flake), Linux Mint (virtual machine and pc) with different compilers (MSVC, gcc), hardware configurations (RX580 4GB GDDR5, Radeon V Carrizo 500MB) and windowing systems (Win32, X11, Wayland).
- Main Vulkan API calls wrapped through more straightforward functions
- C/C++ build systems
CMakesupport (see the classic CMake build chapter)Nix+CMakesupport (see the Nix build systems chapter)
- Examples
- Minimal clear color example
- Scene example with indexed draw calls
- Compute examples
| CMake Target | Type | Configure Flags |
|---|---|---|
| shvulkan | library | / |
| shvulkan-docs | Doxygen outputs | SH_VULKAN_BUILD_DOCS=ON |
| shvulkan-clear-color | executable | SH_VULKAN_BUILD_EXAMPLES=ON |
| shvulkan-scene | executable | SH_VULKAN_BUILD_EXAMPLES=ON |
| shvulkan-compute-example | executable | SH_VULKAN_BUILD_EXAMPLES=ON |
If the cmake option SH_VULKAN_BUILD_EXAMPLES is enabled, the additional glfw target will be generated as a static library.
| CMake Variable | About |
|---|---|
| SH_VULKAN_VERSION | Version of the shvulkan library |
| SH_VULKAN_ROOT_DIR | Absolute path to the root of the repository directory |
| SH_VULKAN_LIB_DIR | Absolute path to the output library directory |
| SH_VULKAN_BIN_DIR | Absolute path to the output executable directory |
Open the terminal and run the following commands:
Be sure to have installed the official Vulkan® SDK from LunarG, then run the following commands:
git clone --recursive https://github.com/mrsinho/shvulkan.git
cd shvulkan
mkdir build
cd build
cmake -DSH_VULKAN_BUILD_EXAMPLES=ON ..
cmake --build .
cd bin/examples
start shvulkan-clear-color
start shvulkan-scene
start shvulkan-compute-power-numbers
On Debian and similar distributions before building the project you first need to install some packages:
sudo add-apt-repository -y ppa:oibaf/graphics-drivers
sudo apt update -y
sudo apt install -yy libvulkan-dev libvulkan1 vulkan-utils mesa-vulkan-drivers
sudo apt install -yy libxrandr-dev libxinerama-dev libxcursor-dev libxi-devNow run these commands to build:
git clone --recursive https://github.com/mrsinho/shvulkan.git
cd shvulkan
mkdir build
cd build
cmake -DSH_VULKAN_BUILD_EXAMPLES=ON ..
cmake --build .
cd bin/examples
./shvulkan-clear-color & ./shvulkan-scene & ./shvulkan-compute-power-numbersTo link to the shvulkan library with CMake:
if (NOT TARGET shvulkan)
set(SH_VULKAN_ROOT_DIR path/to/shvulkan/root/directory)
set(SH_VULKAN_BINARIES_DIR path/your/binaries/directory)
include(${SH_VULKAN_ROOT_DIR}/shvulkan/shvulkan.cmake)
build_shvulkan()
endif()
# [...]
target_link_libraries(app PUBLIC shvulkan)
Then, include the shVulkan.h header file:
#include <shvulkan/shVulkan.h>Tested on X11 and Wayland graphics servers. The Nix flake lets the system choose the default windowing system.
Warning
While testing with Wayland revealed no issues, there are some resizing issues when using X11.
- Build examples and docs. Nix output is
out:
nix build .#shvulkan.out
cd result/bin/examples
./shvulkan-clear-color & ./shvulkan-scene & ./shvulkan-compute-power-numbers- Build static library and generate pkgconfig file. Nix output is
dev:
nix build .#shvulkan.dev
cd result-dev{ ... }:
let
# Copy the the latest commit hash or copy the results from `nix-prefetch-git shvulkan`
shvulkan-remote = builtins.fetchGit {
url = "https://github.com/mrsinho/shvulkan.git";
rev = "[...]";
};
shvulkan = import "${shvulkan-remote}/nix" { inherit pkgs; };
in
{
# [...]
environment.systemPackages = [ # or `home.packages` from home-manager
shvulkan
];
}First import the shvulkan flake:
{
description = "Your Nix flake"
inputs = {
nixpkgs = {
url = "github:NixOS/nixpkgs/nixos-unstable";
};
# [...]
shvulkan = {
url = "github:mrsinho/shvulkan";
inputs.nixpkgs.follows = "nixpkgs";
};
};
# [...]
}Then you can reference the package:
{ inputs, pkgs, ... }:
{
# [...]
environment.systemPackages = [ # Or `home.packages` for home-manager
inputs.shvulkan.defaultPackage.${pkgs.stdenv.hostPlatform.system}
];
}When building with Nix, a .pc package configuration file can be found at result/lib/shvulkan.pc. Once shvulkan has been added to your project, it can be easily imported by CMake.
find_package(shvulkan REQUIRED)
add_executable(app app.c)
target_link_libraries(app PUBLIC
shvulkan # Ok
m # libmath, it's often necessary for graphics
glfw # the go-to choice for managing window system
X11 # required for X11 configurations
)Another valid approach is through passing a CMake flag from your nix building pipeline. You can use the following Nix derivation build example for reference, see flake.nix and nix/pipeline.nix for more details:
{ pkgs, ... }:
let
shvulkan-remote = builtins.fetchGit {
url = "https://github.com/mrsinho/shvulkan.git";
rev = "[...]";
};
shvulkan = import "${shvulkan-remote}/nix" { inherit pkgs; };
in
yourProject = pkgs.stdenv.mkDerivation {
pname = "yourProject";
version = "1.0.0";
src = ./;
nativeBuildInputs = [
pkgs.cmake
pkgs.ninja
pkgs.clang
pkgs.pkg-config
];
buildInputs = [
pkgs.vulkan-tools
pkgs.vulkan-loader
pkgs.vulkan-helper
pkgs.vulkan-headers
pkgs.doxygen
];
cmakeFlags = [
# Default values passed by CMakeLists.txt
"-DSH_VULKAN_ROOT_DIR=${shvulkan}"
"-DSH_VULKAN_LIB_DIR ${shvulkan}/lib"
"-DSH_VULKAN_BIN_DIR ${shvulkan}/bin"
"-DSH_VULKAN_DOCS_DIR ${shvulkan}/docs"
# Default values passed by CMakeLists.txt
"-DSH_VULKAN_BUILD_DOCS=OFF"
"-DSH_VULKAN_BUILD_EXAMPLES=OFF"
];
buildPhase = ''
make -j $NIX_BUILD_CORES
'';
installPhase = ''
# Copy the outputs
'';
};Then you can include the CMake file:
if (NOT TARGET shvulkan)
# The SH_VULKAN_ROOT_DIR parameter has been passed by the `cmakeFlags` option before building the Nix derivation
include(${SH_VULKAN_ROOT_DIR}/shvulkan/shvulkan.cmake)
build_shvulkan()
endif()
# [...]
add_executable(app app.c)
target_link_libraries(app PUBLIC
shvulkan # Ok
m # libmath, it's often necessary for graphics
glfw # the go-to choice for managing window system
X11 # required for X11 configurations
)shvulkan ships with one compute example, one graphics clear color example, one graphics scene example and a headless scene graphics example, which instead of presenting images to the screen it streams the graphics output with an http server.

