Project Atlas Version: 0.7.5
======= About Project Atlas ======= Vanilla Morrowind has objects split into different shapes each using its own unique texture. This is bad for performance and is one of the game's primary FPS bottlenecks. Each shape (even within a single mesh file) requires its own drawcall. There are close to 5,000 different textures in Morrowind's data; many of which are very similar or outright identical and some meshes are split into more than 75 different shapes. Merging those meshes into a single shape which references a single texture atlas is the ideal situation for game performance.
The goal of Project Atlas is to identify the most performance heavy areas of vanilla Morrowind and some popular mods and target high usage/strain meshes in those areas for atlasing. This effort involves reworking the UVs for those meshes and creating texture atlases to cover various sets.
======= Installation =======
Below is a list of other commonly used mods which may conflict. For any mods not included, generally: If the mod is ONLY for mesh-level bug or performance fixes, install BEFORE PA ... is a smoothed mesh or cosmetic replacer, install AFTER ... has an available patch, install BEFORE PA, and the patch AFTER ... is a texture replacer, can be installed at any time, but may need to have new atlases generated (see below)
Weapon Sheathing -> Morrowind Optimization Patch -> Glow in the Dahrk -> Graphic Herbalism MWSE -> Intelligent Textures/Morrowind Enhanced Textures -> Project Atlas -> any additional cosmetic mesh or texture replacers
Archive is set up to use Sub-Packages for Mash Installers:
00 Core --- Includes all completed atlas sets
01 Textures --- Pregenerated atlases made using vanilla textures, Intelligent Textures, or Morrowind Enhanced Textures (MET). Only one is needed.
Optional files and patches
02 Urns - Smoothed --- Smoothed mesh replacer for urns
03 Redware - Smoothed --- Smoothed mesh replacer for redware pottery
04 Emperor Parasols - Smoothed --- Smoothed mesh replacer for emperor parasol mushrooms
05 Wood Poles - Hi Res Texture --- Texture replacer for wood poles and rope
06 Glow in the Dahrk Patch --- Includes patches for all atlas sets
07 Graphic Herbalism Patch --- adds GH support to atlased harvestable plants
08 ILFAS (Improved Lights for All Shaders) Patch --- Carries forward normal/material edits
09 BC Mushrooms --- Normal, smoothed, and glowing patch options for BC mushrooms
- Install the Core folder by moving the contents into your Morrowind/Data Files folder. For any of these steps, say yes to all if prompted to overwrite
- If you use any texture replacers other than Intelligent Textures/MET, move the Textures folder inside BATs folder into Data Files, and follow the instructions for patching texture mods later on
- Install one of the three textures folders, based on your preferred resolution/mod
- Install the optional folders and included patches, if necessary
Project Atlas no longer includes BAT files for users to self-generate texture atlases. Texture artists should include their own atlases on their mods.
======= Team Members ======= FloorBelow Greatness7 Lord Berandas Melchior Dahrk MwGek Petethegoat Pop000100 R-Zero Remiros revenorror RubberMan Sataniel Stuporstar vtastek Wollibeebee
======= Changelog ======= Version 0.7.5 Applied fixes from ex_hlaalu_b_13.nif to ex_hlaalu_b_15.nif Version 0.7.4 Backported collision fixes from MOP Cleaned node names Fixed UVs and normals on some Hlaalu assets Fixed collision on in_hlaalu_door.nif Reduced visibility of texture seam in Hlaalu atlas Added ex_hlaalu_bridge_02.nif Version 0.7.3 Added fomod Updated archive organization Batch files to self-generate texture atlases are no longer supported (use included textures or work with texture mod authors) Version 0.7.2 Fixed missing texture on a few Ghostgate meshes Fixed bad shadows on Hlaalu houses Version 0.7.1 Added Large basket Updated Velothi atlas - split into two separate atlases for Velothi houses and Vivec-specific textures. Updated Kelp atlas Added patch for Morrowind Enhanced Textures Remade vanilla textures with the Uncompressed Textures Resource Moved smoothed Emperor Parasols from the main archive to a separate folder. Remade the ones in the main mod from vanilla. Remade a few problematic IT 4.0 atlases with IT 3.0 textures Version 0.7.0 Merged AtlAd into Project Atlas Added Azura's Coast trees Added Ashlands trees Added barnacles Added Bloodmoon - cave door Added Septims and Dwemer coins Added Raven Rock buildings Added Daedric statues - Azura, Sheogorath, Boethiah, Malacath, Molag Bal and Mehrunes Dagon Added Kelp Added Limeware Added Unique weapons - The Mace of Molag Bal Added Shacks Added Docks Added Silt Striders - alive and dead Added Skeletons Added Silverware Added Dunmer furniture Added Doors - Hlaalu and Velothi Added Statues - St. Olms and Delyn Updated Wood poles Updated Bitter Coast mushrooms Updated Ebonheart dragon statue Updated Hlaalu buildings Updated Redoran buildings Updated Imperial buildings Updated Common buildings Updated Velothi buildings Updated Redware pots Updated Emperor Parasol trees Updated Dunmer urns Version 0.6.5 Copied required textures to "BC Mushrooms - Smoothed - Glowing Bitter Coast Patch" folder Version 0.6.4 Updated GitD patch for Interior Sunrays Version 0.6.3 Added batch file for dragon statue Version 0.6.2 Updated Imperial and Hlaalu sets Added GitD patches for Common & Nordic, Hlaalu, and Redoran Version 0.6.1 Revised installation instructions Version 0.6.0 Combined packages Version 0.5.2 fixed collision on ex_de_railing_03.nif & ex_de_railing_06.nif in ATL Wood Poles Version 0.5.1 Updated GITD patch for ATL Velothi to include the Velothi window fixed atlas generator in ATL Redware Version 0.5.0 Added ATL Redware Added smoothed option to ATL Urns Added smoothed option to ATL BC Mushrooms Version 0.4.3 Added GitD patch to ATL Imperial Version 0.4.2 Patches broken UV in ATL Imperial and added Fort Darius Mesh. Version 0.4.1 Added texture patcher to ATL Urns. Version 0.4 Added ATL Imperial Version 0.3.1 Fixed ATL Velothi - velothi entrance UV Version 0.3.0 Added Urns by Remiros Version 0.2.3 Updated texture replacer patcher for Wood Poles and BC Mushrooms Version 0.2.2 Clarified texture replacer patcher on Hlaalu and Velothi Added texture replacer patcher for BC Mushrooms Version 0.2.1 Patched collision meshes in ATL Wood Poles Version 0.2.0 Added Redoran set by Remiros Version 0.1.0 Initial release