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A C++23 cross-platform networking library using GameNetworkingSockets.

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Photon

// TODO: Small summary

Features

// TODO: Features

Getting Started

Prerequisites

Ensure you have the following installed on your system:

  • A C++23 or later compiler (e.g., MSVC, GCC, or Clang)
  • Build tools: Make (Linux/Windows) or Visual Studio 2022 (Windows) or XCode (MacOS)

Building

Build instructions for this project can be found in the BUILDING.md file. Supported platforms are:

  • Windows: Visual Studio 2022, Make
  • Linux: Make
  • MacOS: XCode

Programming Guide

// TODO: Guide

Samples

// TODO: Samples

TODO List

// TODO: TODO List

License

This project is licensed under the Apache 2.0 License. See LICENSE for details.

Contributing

Contributions are welcome! Please fork the repository and create a pull request with your changes.

Third-Party Libraries

// TODO: Libraries in format: - library - library summary

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A C++23 cross-platform networking library using GameNetworkingSockets.

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