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Documentation Design Jam June 27 2015
Talked through a basic chronological and functional overview of the "OnlineHackathon" system concept.
- Whiteboard Image Here
- Video Overview
- Whiteboard from June 27, 2015 https://github.com/FirstToDisclose/OnlineHackathon/blob/gh-pages/documentation/images/june27.JPG
6/27
- wefilm inspired underestandable example of community video production as datadriven large scale hackathon project sharktank inspired evaluation of idea, engagement (panel experts)
pitch: discovery mechanism
•development of hackerthon (life cycle of online hackathon) judging criteria: novelty, functionality, usability, value for intended users, sustainabilty •code from a shanghai coder (github to cards)
Individual Identity: start with a Github Account
Individual Online Hackathon Event Cycle: Hackathon -> Start (Q&A plenary session, e.g examples)-> proposed projects (youtube) (input and feedback)-> team formation -> Project Building -> Project Demo (input) -> Project Evaluation (feedback)-> End
Hackathon theme: (e.g.invent for the homeless) project: app Round 1: *PROPOSAL: Input: title -> captions (format to card) -> youtube or hangout live Feedback: questions & ideas -> Tagging (inexpensive, innovative, valuable,user-friendly) Round 2: TEAM FORMATION: “Vote with your choice” – Team formation -> Individual Preference Computational Team Assignment (algorithm) -> Individual Profile Info in a stats model (real-time)
- Account (Identities & Authorization/consent) management of their own data
- Event
- Project (public display then becomes a gallery)
- Team
- Schedule
- Workspace (kickoff Hangouts)
- Decision Rounds
- session
- plenary session (beginning and ending general info)
- teamwork
- project deadlines (session duration)
- review
- Decision Making/ratings
- Tutorials
- Interview(narrative)/highlights
- Trans-Event Project Gallery/links to it (allows tracking back, attribution and where it goes)
- 10,000 person meeting/project (collaborative filtering, real-time analytics)
- Results with #Deployed #Creative #New Value in tinytime (free, no time, massive participations vs. costly, long time, small group)
- Team Rich Collab
- real time analytics
- integrated personally
- Data-Rich
- PEOPEL/TEAMS
- PROJECTS
- title/caption
- hangout button
- projectAssets (link)
- Team
- Schedule
- Issue/To do list
e.g. video
- Treatment
- Tagging: rating on sev. criteria
- Clustering
- scale of the project
- scattered or focused
- team formation
- Project BluePrint
- feeback on several criteria
- Initial Production
- shoots - rated
- trailer - rated
- budget - rated
- Production (modula)
- assembly cut
- Final Product
- final cut
- trailer
- Distribution
Differentiations between OnlineHackathon and a Conventional Hackathon Generalized from Example Above
- Modular
- Preferences/Ratings Recommendation System(feedback + evaluation)
- Narrow template/guiderail results in new value
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own identity they bring with them and the ability to managing of their own data data from taking advantage from the open data online: (Data Driven)
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integrate the data across different platforms , cocoon of individual media data, implement google material design “CARDS” guidelines to guide the consistency and cohesion of design (input of title/caption are capped to fit in cards design)
- using Hangouts for meeting
- using Twitters for voting
- using Github for Repo
users only experience in the concept of time (Github Global Public Timeline)
Timeline Work Space Collaboration Data from Team (Team Behavior) Individuality as Identity and Authorization