This is the official repository for Friday Night Funkin' Ander Engine,
a custom enhanced engine built on top of Friday Night Funkin', featuring new systems, optimizations, modding improvements, and engine-level upgrades.
Ander Engine aims to provide:
- Improved performance
- Extended modding support
- Custom gameplay systems
- Enhanced scripting capabilities
- Cross-platform builds
Play Friday Night Funkin' on Newgrounds:
https://www.newgrounds.com/portal/view/770371
Play Friday Night Funkin' on Itch.io:
https://ninja-muffin24.itch.io/funkin
IF YOU MAKE A MOD AND DISTRIBUTE A MODIFIED / RECOMPILED VERSION OF ANDER ENGINE,
YOU MUST OPEN SOURCE YOUR MOD AS WELL.
Respect the original creators and contributors.
- Ander
- ninjamuffin99
- PhantomArcade
- evilsk8r
- Kawai Sprite
A full documentation page may be added in the future.
For now, follow these instructions carefully.
- Install Haxe (4.3.2 recommended)
- Install HaxeFlixel
- Install Git
- Install Visual Studio Build Tools (Windows users)
- Download or clone the repository.
- Open a command prompt inside the project folder (NOT inside
source/). - Install dependencies:
Download Visual Studio Build Tools:
https://aka.ms/vs/17/release/vs_BuildTools.exe
During installation, go to Individual Components and select:
- MSVC v143 VS 2022 C++ x64/x86 build tools
- Windows 10/11 SDK
Run: Follow Lime’s official macOS documentation.
Run: If using hxCodec, install VLC libraries:
Debian-based: Arch-based:
For Windows (Release build):
For Debug build:
- Do NOT remove required engine files.
- Make sure all libraries are installed before building.
- GitHub Actions builds may require full dependency installation.