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1 change: 0 additions & 1 deletion .idea/.idea.BoGLWeb/.idea/.name

This file was deleted.

61 changes: 43 additions & 18 deletions .idea/.idea.BoGLWeb/.idea/workspace.xml

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74 changes: 37 additions & 37 deletions BoGLWeb/SystemDiagram.cs
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@
using Newtonsoft.Json.Linq;

namespace BoGLWeb {
public class SystemDiagram {
public class SystemDiagram {
private static readonly ImmutableDictionary<string, int> modifierIDDict;
private static readonly ImmutableDictionary<int, string> modifierIDDictReverse;
private static readonly ImmutableDictionary<int, string> modifierIDDictReverseGraph;
Expand Down Expand Up @@ -69,24 +69,24 @@ static SystemDiagram() {
typeBuilder.Add("System_MR_Torque_Input", 10);
typeBuilder.Add("System_MR_Velocity_Input", 11);
typeBuilder.Add("System_MR_Lever", 12);
typeBuilder.Add("System_MR_Pulley", 13);
typeBuilder.Add("System_MR_Pulley_Grounded", 30);
typeBuilder.Add("System_MR_Belt", 14);
typeBuilder.Add("System_MR_Shaft", 15);
typeBuilder.Add("System_MR_Gear", 16);
typeBuilder.Add("System_MR_Gear_Pair", 17);
typeBuilder.Add("System_MR_Rack", 18);
typeBuilder.Add("System_MR_Rack_Pinion", 19);
typeBuilder.Add("System_E_Inductor", 20);
typeBuilder.Add("System_E_Capacitor", 21);
typeBuilder.Add("System_E_Resistor", 22);
typeBuilder.Add("System_E_Transformer", 23);
typeBuilder.Add("System_E_Junction", 24);
typeBuilder.Add("System_E_Ground", 25);
typeBuilder.Add("System_E_Current_Input", 26);
typeBuilder.Add("System_E_Voltage_Input", 27);
typeBuilder.Add("System_O_PM_Motor", 28);
typeBuilder.Add("System_O_VC_Transducer", 29);
typeBuilder.Add("System_MR_Belt", 13);
typeBuilder.Add("System_MR_Shaft", 14);
typeBuilder.Add("System_MR_Gear", 15);
typeBuilder.Add("System_MR_Gear_Pair", 16);
typeBuilder.Add("System_MR_Rack", 17);
typeBuilder.Add("System_MR_Rack_Pinion", 18);
typeBuilder.Add("System_E_Inductor", 19);
typeBuilder.Add("System_E_Capacitor", 20);
typeBuilder.Add("System_E_Resistor", 21);
typeBuilder.Add("System_E_Transformer", 22);
typeBuilder.Add("System_E_Junction", 23);
typeBuilder.Add("System_E_Ground", 24);
typeBuilder.Add("System_E_Current_Input", 25);
typeBuilder.Add("System_E_Voltage_Input", 26);
typeBuilder.Add("System_O_PM_Motor", 27);
typeBuilder.Add("System_O_VC_Transducer", 28);
typeBuilder.Add("System_MR_Pulley_Grounded", 29);
//typeBuilder.Add("System_MR_Bearing", 30);

typeIDDict = typeBuilder.ToImmutable();

Expand All @@ -105,24 +105,24 @@ static SystemDiagram() {
typeBuilderReverse.Add(10, "System_MR_Torque_Input");
typeBuilderReverse.Add(11, "System_MR_Velocity_Input");
typeBuilderReverse.Add(12, "System_MR_Lever");
typeBuilderReverse.Add(13, "System_MR_Pulley");
typeBuilderReverse.Add(30, "System_MR_Pulley_Grounded");
typeBuilderReverse.Add(14, "System_MR_Belt");
typeBuilderReverse.Add(15, "System_MR_Shaft");
typeBuilderReverse.Add(16, "System_MR_Gear");
typeBuilderReverse.Add(17, "System_MR_Gear_Pair");
typeBuilderReverse.Add(18, "System_MR_Rack");
typeBuilderReverse.Add(19, "System_MR_Rack_Pinion");
typeBuilderReverse.Add(20, "System_E_Inductor");
typeBuilderReverse.Add(21, "System_E_Capacitor");
typeBuilderReverse.Add(22, "System_E_Resistor");
typeBuilderReverse.Add(23, "System_E_Transformer");
typeBuilderReverse.Add(24, "System_E_Junction");
typeBuilderReverse.Add(25, "System_E_Ground");
typeBuilderReverse.Add(26, "System_E_Current_Input");
typeBuilderReverse.Add(27, "System_E_Voltage_Input");
typeBuilderReverse.Add(28, "System_O_PM_Motor");
typeBuilderReverse.Add(29, "System_O_VC_Transducer");
typeBuilderReverse.Add(13, "System_MR_Belt");
typeBuilderReverse.Add(14, "System_MR_Shaft");
typeBuilderReverse.Add(15, "System_MR_Gear");
typeBuilderReverse.Add(16, "System_MR_Gear_Pair");
typeBuilderReverse.Add(17, "System_MR_Rack");
typeBuilderReverse.Add(18, "System_MR_Rack_Pinion");
typeBuilderReverse.Add(19, "System_E_Inductor");
typeBuilderReverse.Add(20, "System_E_Capacitor");
typeBuilderReverse.Add(21, "System_E_Resistor");
typeBuilderReverse.Add(22, "System_E_Transformer");
typeBuilderReverse.Add(23, "System_E_Junction");
typeBuilderReverse.Add(24, "System_E_Ground");
typeBuilderReverse.Add(25, "System_E_Current_Input");
typeBuilderReverse.Add(26, "System_E_Voltage_Input");
typeBuilderReverse.Add(27, "System_O_PM_Motor");
typeBuilderReverse.Add(28, "System_O_VC_Transducer");
typeBuilderReverse.Add(29, "System_MR_Pulley_Grounded");
//typeBuilderReverse.Add(30, "System_MR_Bearing");

typeIDDictReverse = typeBuilderReverse.ToImmutable();
}
Expand Down
28 changes: 2 additions & 26 deletions BoGLWeb/wwwroot/backendManager.ts
Original file line number Diff line number Diff line change
Expand Up @@ -87,10 +87,6 @@ export namespace backendManager {
let n1: number = elementLocations[i][0];
let n2: number = elementLocations[i][1];
let arr: number[] = [n1, n2];
/*console.log('arr:', arr);
console.log('elementSize:', elementSize);
console.log('screenSizeX:', screenSizeX);
console.log('screenSizeY:', screenSizeY);*/
let x = Math.abs((arr[0] - minX) / elementSize);
let y = Math.abs((arr[1] - minY) / elementSize);
let roundedDownX: number = Math.floor(x);
Expand All @@ -101,18 +97,9 @@ export namespace backendManager {
roundedUpX = Math.min(roundedUpX, generalElementLocations.length - 1);
roundedDownY = Math.min(roundedDownY, generalElementLocations[0].length - 1);
roundedUpY = Math.min(roundedUpY, generalElementLocations[0].length - 1);
/*console.log('x = (', arr[0], ' - ', minX, ') / ', elementSize);
console.log('y = (', arr[1], ' - ', minY, ') / ', elementSize);
console.log('X: ', x);
console.log('Y: ', y);
console.log(`generalElementLocations length: ${generalElementLocations.length}`);
console.log('generalElementLocations:', generalElementLocations);
console.log('generalElementLocations X:', generalElementLocations.length);
console.log('generalElementLocations Y:', generalElementLocations[0].length);*/
if(roundedUpX != roundedDownX && roundedUpY != roundedUpY){
if(roundedUpX != roundedDownX && roundedUpY != roundedDownY){
generalElementLocations[roundedUpX][roundedUpY].push(i);
}
//console.log('elementSize:', elementSize);
generalElementLocations[roundedDownX][roundedDownY].push(i);
}

Expand Down Expand Up @@ -159,17 +146,6 @@ export namespace backendManager {
// getting the absolute value of the difference between the x and y axis of the two points
let firstElement: number[] = elementLocations[offendingElements[i][0]];
let secondElement: number[] = elementLocations[offendingElements[i][1]];
//TODO: fix
/*console.log('elementLocations', elementLocations);
console.log('f1: ',firstElement);
console.log('f2: ',secondElement);
console.log('i: ', i);
console.log('FE: ', elementLocations[offendingElements[i][0]]);
console.log('SE: ', elementLocations[offendingElements[i][1]]);
console.log('absX', Math.abs(firstElement[0] - secondElement[0]));
console.log('absY', Math.abs(firstElement[1] - secondElement[1]));*/
//let absX: number = Math.abs(firstElement[0] - secondElement[0]);
//let absY: number = Math.abs(firstElement[1] - secondElement[1]);
let newLocations: number[][] = [];
// checking if the first element is further away from 0
newLocations = this.adjustTwoPoints(firstElement, secondElement, elementSize);
Expand Down Expand Up @@ -200,7 +176,7 @@ export namespace backendManager {
elementLocations[offendingElements[i][1]] = newLocations[1];
}
}

console.log("Completed Successfully");
return elementLocations; // returns all of the locations for every element adjusted
}

Expand Down
88 changes: 88 additions & 0 deletions BoGLWeb/wwwroot/images/elements/Bearing.svg
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