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Update documentation on the new pipeline Blender -> FBX -> Unity #19

@fnunnari

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@fnunnari

Remember to list the FBX export options:

  • Select Armature + Meshes
  • Export FBX
    In Include panel
    • (tick) Selected Objects
    • (select) Mesh and Armature
      In Transform panel
    • default
      In Geometry panel
    • (untick) Apply modifiers
      In Armature panel
    • (untick) Add leaf Bones
      In Animation
    • (untick) Key All Bones (this might be the one causing for unwanted animations)

Remove the step asking to unpack textures as files

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