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giles.conf.sample
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45 lines (37 loc) · 1.76 KB
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# Giles will not run unless you provide a valid version of this
# configuration file as 'giles.conf' in the same directory as
# giles.py.
[server]
# source_url is a URL pointing to where players can get a copy of your
# particular customizations to Giles. You may /not/ set this to the
# main Giles Git repository if you have made /ANY/ changes to Giles;
# to satisfy the AGPL, you /must/ provide access to your modified
# source. THIS IS THE SOLE CONFIGURATION OPTION THAT MUST BE SPECIFIED.
# Giles will /not/ start if it is not set.
#
# source_url = http://this.is.not.valid
# name is a nice printable name for the server, seen when the users log
# in. It defaults to 'Giles' if not set.
#
# name = Awesometowne
# admin_password is a password that any (!) player can use to gain
# administrative access. Because Giles is telnet-based, it is /strongly/
# suggested that you only enter this password over a localhost connection.
# If admin_password is not set, no user can gain administrative access.
# The password cannot have spaces.
#
# admin_password = pleasehackme
# port is the port you want Giles to listen on. The default, if unspecified,
# is 9435.
#
# port = 9435
# For every game that you want loaded as part of this Giles instance, you
# need a section here. The section must be named [game.<gamename>], where
# gamename is the name of the game presented on the server.
# There is one mandatory option for the section, class, which is the actual
# Python module-and-class path to load the game from. In addition, you can
# set the 'admin' option to a Boolean; it determines whether the game requires
# administrators to instantiate new copies, and defaults to False.
# [game.rps]
# class = games.rock_paper_scissors.rock_paper_scissors.RockPaperScissors
# admin = False