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dont merge dll
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.github/workflows/release.yml

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run: |
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"RE_TAG_NAME=$(python .github/scripts/get_version_tag.py)" | Out-File -FilePath $env:GITHUB_ENV -Encoding utf8 -Append
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- name: Rename dll
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run: |
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Copy-Item -Force Server\bin\Debug\net35\ServerEmulatorFinal.dll Server\bin\Debug\net35\ServerEmulator.dll
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# - name: Rename dll
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# run: |
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# Copy-Item -Force Server\bin\Debug\net35\ServerEmulatorFinal.dll Server\bin\Debug\net35\ServerEmulator.dll
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- name: Publish the build
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uses: "marvinpinto/action-automatic-releases@latest"

README.md

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There is a video tutorial [here](https://youtu.be/Wbln3GQ928U), but there will be a comprehensive text guide soon. <br/>
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There is also an [installer](https://github.com/Invaxion-Server-Emulator/installer/releases/tag/v1.0) (beta) that does the job for you.
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# Attributions
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The code located under `Server/OsuManiaLoader/` may be partly derived from a project licenced under GPLV3,<br/>you can find the licence in that same folder.<br/><br/>
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Great thanks to:
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- [om2bms](https://github.com/mashimycota/om2bms)

Server/OsuManiaLoader/Injector.cs

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@@ -78,6 +78,9 @@ public static AudioClip LoadPlayMusicHook(AudioClip audioClip, string id)
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pack.PackId + Salt == int.Parse(id));
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if (pack == null) return audioClip;
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// var audioDir = Path.Combine("osu!mania_beatmaps", "Audio!");
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// if (!Directory.Exists(audioDir)) Directory.CreateDirectory(audioDir);
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var archive = ZipArchive.Open(new MemoryStream(File.ReadAllBytes(pack.PackFile)));
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foreach (var entry in archive.Entries)
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{

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