Foul creatures dwell here. Foul creatures swarm these sites, overwhelming trespassers with sheer numbers and unchecked ferocity. The denizens do little beyond multiplying, feeding, and expanding, ravenous for fresh kills to feed the swarm.
Navigation through this place, across paths undermined by the hordes, may be perilous. The sights and smells may test your fortitude. But it is the creatures which pose the greatest threat, as they ambush and cut off your escape with unforeseen cunning.
A primeval marsh, cloaked in mist. These foul sites are cloaked in mist, clogged with muddy peat, and drenched in fetid water. Thickets of gray, skeletal trees conceal stalking creatures. Strange shapes move in the fog and beneath dark, placid water. Narrow trails tease with the promise of passage, but instead lead to hidden quagmires.
Be wary. When you enter a shadowfen, the specter of death is your constant companion.
| d100 | Feature |
|---|---|
| 1-4 | Inhabited nest |
| 5-8 | Abandoned nest |
| 9-12 | Ravaged terrain or architecture |
| 13-16 | Remains or carrion |
| 17-20 | Hoarded food |
| 21-43 | Narrow path through a fetid bog |
| 44-56 | Stagnant waterway |
| 57-64 | Flooded thicket |
| 65-68 | Island of dry land |
| 69-72 | Submerged discovery |
| 73-76 | Preserved corpses |
| 77-80 | Overgrown structure |
| 81-84 | Tall reeds |
| 85-88 | Camp or outpost |
| 89-98 | Something unusual or unexpected |
| 99 | You transition into a new theme |
| 100 | You transition into a new domain |
| ^InfestedShadowfenFeatures |
| d100 | Danger |
|---|---|
| 1-5 | Denizens swarm and attack |
| 6-10 | Toxic or sickening environment |
| 11-12 | Denizen stalks you |
| 13-14 | Denizen takes or destroys something |
| 15-16 | Denizen reveals surprising cleverness |
| 17-18 | Denizen guided by a greater threat |
| 19-20 | Denizen blocks the path |
| 21-22 | Denizen funnels you down a new path |
| 23-24 | Denizen undermines the path |
| 25-26 | Denizen lays in wait |
| 27-28 | Trap or snare |
| 29-30 | Victim’s horrible fate is revealed |
| 31-33 | Denizen hunts |
| 34-36 | Deep water blocks the path |
| 37-39 | Toxic environment |
| 40-42 | Concealing or disorienting mist |
| 43-45 | Hidden quagmire |
| 46-57 | You encounter a hostile denizen. |
| 58-68 | You face an environmental or architectural hazard. |
| 69-76 | A discoveryundermines or complicates your quest. |
| 77-79 | You confront a harrowing situation or sensation. |
| 80-82 | You face the consequences of an earlier choice or approach. |
| 83-85 | Your way is blocked or trapped. |
| 86-88 | A resource is diminished, broken, or lost. |
| 89-91 | You face a perplexing mystery or tough choice. |
| 92-94 | You lose your way or are delayed. |
| 95-00 | Roll twice more on this table. Both results occur. If they are the same result, make it worse. |
| ^InfestedShadowfenDangers |