Replies: 10 comments 16 replies
-
|
@bevans2000 @larsnaesbye @Urwumpe @shirishag75 @jbosmans Do feel free to provide your feedback and comments. Thanks ! |
Beta Was this translation helpful? Give feedback.
-
|
I think is a good approach to have a roadmap of the objectives but we need to consider how we deliver the simulation. |
Beta Was this translation helpful? Give feedback.
-
|
In the past, we have said that we will improve the interactivity of mars-sim. It means that we would build UIs that would allow players to make important decisions. In light of this, we should craft Chapter 2 and 3 in such a way that players' decisions will heavily affect the outcome of the simulation. Below are some of objectives on what we may and may not want to have in Chapter 2/3 : A. Will do
B. Will no longer
|
Beta Was this translation helpful? Give feedback.
-
|
My main interest in the project has always been production chains. Brick and steel. What sort off machinery needs to be imported to achieve closure? |
Beta Was this translation helpful? Give feedback.
-
|
I just came across a multiplayer engine out there called spacetimeDB. They kind of follow a data-oriented approach with a relational database. Their platform supposedly simplified the making of a multiplayer game. See also https://spacetimedb.com/. It has a GitHub repo as well. |
Beta Was this translation helpful? Give feedback.
-
|
Here's an idea i had over the weekend. We should adopt Jpackage to create complete exes for users to use. Removes the need to install java first. |
Beta Was this translation helpful? Give feedback.
-
|
@mokun there has been a steady rise in the number of issues reported by SonarQube, can we be mindful of it with commits. |
Beta Was this translation helpful? Give feedback.
-
|
@mokun I want to change how we use Labels for our Issues. GitHub Issues now have types:
These overlap with our Bug & Feature Request labels. Labels should identify the area addressed by the issue.
|
Beta Was this translation helpful? Give feedback.
-
|
What's the main focus of 3.11 then? For me there are 2 mandatory items
What about Tourism? I think we need to create a Project so we can track all the various changes |
Beta Was this translation helpful? Give feedback.
-
|
If we redesign the UI I wonder if we should call the next release 4.0? Because it will be a major change. |
Beta Was this translation helpful? Give feedback.
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
-
A. Introduction
The development of the Mars Simulation Project began in early 2000s. We have strived to paint a picture of what the first generation of settlers might look like in terms of what they will do operationally to survive and build up their settlements on the surface of Mars. Therefore. mars-sim aims to perfect the simulation of the operational story of establishing human settlements.
Although we have deepened the fidelity of simulation on various aspects over the years, it's by and large one big sandbox simulation seemingly without clear, overarching objectives.
Initially, we were brainstorming what might be the missing links in simulation aspect of mars-sim in #734. What seemed to be the limiting factors or the gap is NOT how deep the simulation models we should develop but the lack of clear objectives and the scopes for simulation.
B. The Four Chapters
In light of this, it may be advantageous to propose the following development roadmap for the future of mars-sim :
Should our overarching objective(s) be related to developing mars-sim in such a way that it will eventually encompass the aforementioned 4 chapters ?
C. Current Development
Obviously, according to the section B above, we may classify what mars-sim has been focusing on developing as Chapter 1 of this project.
What achievement goals do you have in mind to implement for players for the purpose of wrapping up chapter 1, before we start chapter 2 ?
D. Future Development
Let's discuss what kind of developmental groundwork should be done in our codebase necessary for us to make a transition from chapter 1 to chapter 2. Shall we ?
Beta Was this translation helpful? Give feedback.
All reactions