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Hello.
I had a problem with color animation on Flash and Android targets for Starling renderer - alpha just didn't change. But on HTML5 it works properly.
I've discovered a mistake here:
_parseColorTransform(Reflect.field(rawData, DataParser.COLOR) || Reflect.field(rawData, DataParser.COLOR_TRANSFORM), frame.color);https://github.com/openfl/dragonbones/blob/master/dragonBones/parsers/ObjectDataParser.hx#L1042
OR operator returns Bool as a result for flash and android and value as a result only for js. So we always get default color after parsing data and don't have animations for any color transformations.
Could you fix it in repo?
Thanks.
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