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executable file
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discard.c
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executable file
·86 lines (75 loc) · 2.15 KB
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/* discard.c */
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <raylib.h>
#include "baize.h"
#include "pile.h"
#include "array.h"
#include "discard.h"
#include "constraint.h"
#include "util.h"
static struct PileVtable discardVtable = {
&DiscardCanMoveTail,
&PileInertCanAcceptCard,
&DiscardCanAcceptTail,
&InertTailTapped,
&PileInertCollect,
&DiscardComplete,
&PileInertUnsortedPairs,
&PileReset,
&PileUpdate,
&DiscardDraw,
&PileFree,
};
struct Discard* DiscardNew(struct Baize *const baize, Vector2 slot, enum FanType fan)
{
struct Discard* self = calloc(1, sizeof(struct Discard));
if ( self ) {
PileCtor(baize, (struct Pile*)self, "Discard", slot, fan);
self->super.vtable = &discardVtable;
}
return self;
}
_Bool DiscardCanMoveTail(struct Array *const tail)
{
struct Card *c = ArrayGet(tail, 0);
struct Baize* baize = PileOwner(CardOwner(c));
BaizeSetError(baize, "(CSOL) Cannot move cards from a Discard");
return 0;
}
_Bool DiscardCanAcceptTail(struct Baize *const baize, struct Pile *const self, struct Array *const tail)
{
if ( !PileEmpty(self) ) {
BaizeSetError(baize, "(CSOL) Can only move cards to an empty Discard");
return 0;
}
int ndiscards = ArrayLen(baize->discards);
if (ndiscards) {
if ( ArrayLen(tail) != baize->numberOfCardsInLibrary / ndiscards ) {
BaizeSetError(baize, "(CSOL) Can only move a full set of cards to a Discard");
return 0;
}
}
return CanTailBeAppended(self, tail);
}
_Bool DiscardComplete(struct Pile *const self)
{
if (PileEmpty(self)) {
return 1;
}
struct Baize *baize = self->owner;
int ndiscards = BaizeCountPiles(baize, self->category);
if (ndiscards) {
return PileLen(self) == baize->numberOfCardsInLibrary / ndiscards;
}
return 0;
}
void DiscardDraw(struct Pile *const self)
{
extern Color baizeHighlightColor;
struct Baize *baize = PileOwner(self);
struct Pack *pack = baize->pack;
Rectangle r = PileScreenRect(self);
DrawRectangleRounded(r, pack->roundness, 9, baizeHighlightColor);
}