Any workflow for Shot-by-Shot Video Processing to Avoid Ghosting #328
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can you help me |
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Hi @amrshank92 I didn't quite understand your question, which is why I didn't reply. What do you mean by processing frame by frame? Is it like batch_size=1? This actually reduces the video quality. It needs to be at least 33, or 45 for it to process at normal quality. I process videos by splitting them into 3-minute segments. I've shared workflow examples and video splitting/joining applications on this forum before; you should check them out. |
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Workflow templates (for SeedVR2.5) |
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A scene detection node is what he needs i think,i dont know there is such a node or not |
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I ran different tests with an NVIDIA RTX PRO 6000 Blackwell 96GB card, 640x360 with a batch size of 125 and multiplied the resolution by 3 and 4. I still don't realize what causes the ghosting effect, but it happens. It's probably a very deep-rooted issue and won't be easy to eliminate. |
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Is there any way to process a full video—for example, a 5-minute music video—shot by shot? I tried processing it by splitting the video into 1-minute clips, but when it transitions from one shot to another, I get ghosting. Then I tried manually splitting the shots and running them individually. When processed shot by shot, the ghosting disappears, and the temporal consistency also seems much better.
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