Goal Description
Introduce a new item with no visible appearance (similar to the hand, but with a serial id), intended strictly for development purposes. This item would act as an interaction layer rather than a visual element ;)
Features
- Detect multiple input interactions
- Left mouse click (hold / release)
- Right mouse click (hold / release)
- Mouse wheel scroll (up / down)
- Customizable name and description in inventory (similar to CustomKeycard)
Why ?
From a development perspective, this item would provide a clean and flexible way to handle player inputs without relying on existing items. It would allow developers to :
- Detect when the item is equipped or unequipped
- Bind custom logic to specific input actions
- Implement advanced interaction systems
Notes
No response
Goal Description
Introduce a new item with no visible appearance (similar to the hand, but with a serial id), intended strictly for development purposes. This item would act as an interaction layer rather than a visual element ;)
Features
Why ?
From a development perspective, this item would provide a clean and flexible way to handle player inputs without relying on existing items. It would allow developers to :
Notes
No response