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Can't import pxo file to Godot on Mac #41

@Saabir14

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@Saabir14

Receiving error while importing as Texture2D:

ERROR: Cannot open file 'res://.godot/imported/test_gun.pxo-0e02bc305179c2d1bdf6e3024c4ad612.res'.
ERROR: Failed loading resource: res://.godot/imported/test_gun.pxo-0e02bc305179c2d1bdf6e3024c4ad612.res. Make sure resources have been imported by opening the project in the editor at least once.
ERROR: Failed loading resource: res://assets/items/weapons/test_gun.pxo. Make sure resources have been imported by opening the project in the editor at least once.
ERROR: Parse JSON failed. Error at line 0: Expected 'true', 'false', or 'null', got 'PK'
ERROR: res://addons/nklbdev.importality/export/pixelorama.gd:191 - Trying to assign value of type 'Nil' to a variable of type 'Dictionary'.
ERROR: modules/webp/webp_common.cpp:48 - Condition "p_image.is_null() || p_image->is_empty()" is true. Returning: Vector<uint8_t>()
ERROR: modules/webp/webp_common.cpp:126 - Condition "size <= 0" is true. Returning: Ref()
ERROR: scene/resources/compressed_texture.cpp:344 - Condition "img.is_null() || img->is_empty()" is true. Returning: Ref()
ERROR: Failed loading resource: res://.godot/imported/test_gun.pxo-0e02bc305179c2d1bdf6e3024c4ad612.ctex. Make sure resources have been imported by opening the project in the editor at least once.
ERROR: Failed loading resource: res://assets/items/weapons/test_gun.pxo. Make sure resources have been imported by opening the project in the editor at least once.

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