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Calculate standingMatrix using local floor relative pose transform#3078

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bluemarvin merged 1 commit intomasterfrom
v10/standing_oculus
Apr 1, 2020
Merged

Calculate standingMatrix using local floor relative pose transform#3078
bluemarvin merged 1 commit intomasterfrom
v10/standing_oculus

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@MortimerGoro
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Improves Room Scale support for WebXR. Related Gecko PR: https://bugzilla.mozilla.org/show_bug.cgi?id=1626053

@MortimerGoro MortimerGoro added this to the #10 features milestone Mar 31, 2020
@MortimerGoro MortimerGoro requested a review from bluemarvin March 31, 2020 15:21
@MortimerGoro MortimerGoro self-assigned this Mar 31, 2020
@bluemarvin
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How do you validate this?

@MortimerGoro
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How do you validate this?

I get a similar height position to OB in the WebXR RoomScale sample. I can try to print some values too.

@bluemarvin
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How do you validate this?

I get a similar height position to OB in the WebXR RoomScale sample. I can try to print some values too.

Okay, I just wasn't sure how to test it.

@bluemarvin bluemarvin merged commit 44406be into master Apr 1, 2020
@bluemarvin bluemarvin deleted the v10/standing_oculus branch April 1, 2020 17:12
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2 participants