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Prevent duplicated callSurfaceChanged call when exiting immersive mode#2961
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bluemarvin merged 1 commit intomasterfrom Mar 13, 2020
Merged
Prevent duplicated callSurfaceChanged call when exiting immersive mode#2961bluemarvin merged 1 commit intomasterfrom
bluemarvin merged 1 commit intomasterfrom
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bluemarvin
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Mar 13, 2020
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| mSession.setActive(true); | ||
| if (!SettingsStore.getInstance(getContext()).getLayersEnabled()) { | ||
| if (!SettingsStore.getInstance(getContext()).getLayersEnabled() && !mSession.hasDisplay()) { |
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I wonder if we can just check if the mSession is active and then only call setActive(true) and callSurfaceChanged() if it isn't?
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I think is safer to keep this check. My worry is that other place of code calls SetActive before this method and in that case we would miss the surfaceChanged call
bluemarvin
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Mar 13, 2020
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Fixes #2957