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if SDL_ShaderCross_HLSL_Info's name field is NULL, a C++ exception is thrown by DXC's Compile function. We could probably prevent this by just adding a dummy name argument if it isn't provided.
if
SDL_ShaderCross_HLSL_Info's name field is NULL, a C++ exception is thrown by DXC's Compile function. We could probably prevent this by just adding a dummy name argument if it isn't provided.