Is there an existing issue for this?
Are you using the latest MineColonies Version?
Did you check on the Wiki? or ask on Discord?
What were you playing at the time? Were you able to reproduce it in both settings?
Minecraft Version
1.21
MineColonies Version
minecolonies-1.1.1290-1.21.1-snapshot
Structurize Version
structurize-1.0.816-1.21.1
Related Mods and their Versions
No response
Current Behavior
When guards get sick they pause wherever they are at and wait for the cure to the illness to be provided to them.
I have observed this in numerous colonies myself, and it has been mentioned in Discord:
While I thought it was new behavior, I do see references to it back almost a year:
Expected Behavior
When guards get sick I would expect their patrolling AI to pause and have the go get treated at the hospital. (I would not expect combat AI to pause, however)
Reproduction Steps
Wait for guards to get sick, then observe that they gather around the closest building hut block. (Not sure how consistent the gathering at closest building hut block is, but is my best theory for what I'm observing.)
Logs
Nothing logged pertaining to this.
Anything else?
No response
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Viewers
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Is there an existing issue for this?
Are you using the latest MineColonies Version?
I am also running the latest versions of other mods that are part of my problem.
Did you check on the Wiki? or ask on Discord?
What were you playing at the time? Were you able to reproduce it in both settings?
Minecraft Version
1.21
MineColonies Version
minecolonies-1.1.1290-1.21.1-snapshot
Structurize Version
structurize-1.0.816-1.21.1
Related Mods and their Versions
No response
Current Behavior
When guards get sick they pause wherever they are at and wait for the cure to the illness to be provided to them.
I have observed this in numerous colonies myself, and it has been mentioned in Discord:
While I thought it was new behavior, I do see references to it back almost a year:
Expected Behavior
When guards get sick I would expect their patrolling AI to pause and have the go get treated at the hospital. (I would not expect combat AI to pause, however)
Reproduction Steps
Wait for guards to get sick, then observe that they gather around the closest building hut block. (Not sure how consistent the gathering at closest building hut block is, but is my best theory for what I'm observing.)
Logs
Nothing logged pertaining to this.
Anything else?
No response
Footer
Viewers