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This repository was archived by the owner on Jun 10, 2025. It is now read-only.

Some skinned meshes look wrong #7

@kevinw

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@kevinw

ezgif-6-7c558b2e6c

While meshes like the llama in the example scenes look fine, some skinned meshes are still rendering incorrectly. Here's an example .glb

My guess is that we're not mapping joint/bone information 100% correctly.

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