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update release notes, manifest for v2.4.0
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ReleaseNotes.md

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# Release Notes
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## Version 2.4.0
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* Updated Portuguese translation from GitHub user Lumisori
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* List items can now use Game State Queries as an additional
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visibility filter.
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### Game State Queries
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[Game State Qeuries](https://stardewvalleywiki.com/Modding:Game_state_queries)
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can be entered on the new "advanced" configuration page, accessible
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via the `...` icon. The queries _may_ be run at any time, but are
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not guaranteed to be evaluated more often that once at the start
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of each game day unless one or more of the checkboxes indicating
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a higher refresh rate are checked.
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The **Host GSQ** is executed on the host (and in the context of the host
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player) in a multiplayer game and
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controls visibility for the item for all players. The **Player GSQ**
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is executed by each player in a multiplayer game independently,
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and controls visibility for only that player. In a single player
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game there is no functional difference, but a Host GSQ will be
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slightly more efficient.
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#### Example
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To make an item only visible in the overlay when the current
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player is on the farm, set the **Player GSQ** to
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`LOCATION_NAME Here Farm` and have it refresh on "location change".
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## Version 2.3.0
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* Configuration changes now refresh the overlay list when the

ToDew/manifest.json

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{
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"Name": "To-Dew",
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"Author": "Jamie Taylor",
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"Version": "2.4.0-gsq-dev",
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"Version": "2.4.0",
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"Description": "An in-game To-do list",
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"UniqueID": "jltaylor-us.ToDew",
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"EntryDll": "ToDew.dll",

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