-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathWebhookReceiverClass.js
More file actions
135 lines (121 loc) · 4.02 KB
/
WebhookReceiverClass.js
File metadata and controls
135 lines (121 loc) · 4.02 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
/**
* @File This contains the class for receiving webhooks.
* @Copyright 2023 Perforce Software Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this
* software and associated documentation files (the "Software"), to deal in the Software
* without restriction, including without limitation the rights to use, copy, modify,
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be included in all copies
* or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
* PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
* FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
'use strict';
// NodeJS Modules
const { fork } = require('child_process');
const { join } = require('path');
module.exports = class WebhookReceiver {
/**
* Constructs the webhook receiver
*/
constructor() {
this.consoleOutput = false;
this.processFinished = false;
this.webhooksRecieved = [];
}
/**
* Sets up the server process
*
* @param {number} port - the port number for the server to listen to
* @param {number} status - the status code to return to the sender
* @param {boolean} consoleOutput - true if output should be written to the console
* @param {boolean} fileOutput - true if output should be written to a file
* @returns {object} - the child process object that contains the server process
*/
async setup(port = 3000, status = 200, consoleOutput = false, fileOutput = false) {
this.serverProcess = fork(join(__dirname, 'WebhookReceiver.js'), [port, status, consoleOutput, fileOutput]);
this.consoleOutput = consoleOutput;
this.serverProcess.on('message', (message) => {
this.webhooksRecieved.push(message);
});
process.on('exit', async () => {
await this.stop();
});
return this.serverProcess;
}
/**
* Clears the current webhooks
*/
clearReceivedWebhooks() {
this.serverProcess.send({ clearHooks: true });
this.webhooksRecieved = [];
}
/**
* Changes the return status code
*
* @param {number} status - the status code to return to the sender
*/
changeStatusCode(status = 200) {
this.serverProcess.send({ changeStatus: status});
}
/**
* Wait for a new webhook to be received
*
* @param {number} timeToWait - the number of milliseconds before timing out
*/
async waitForNewWebhooks(timeToWait = 120000) {
return Promise.race([
new Promise((resolve) => {
this.serverProcess.once('message', resolve);
}),
new Promise((resolve) => {
const wait = setTimeout(() => {
clearTimeout(wait);
resolve();
}, timeToWait);
})
]);
}
/**
* Wait for a new webhook to be received regardless of how long
*/
async waitUntilNewWebhooks() {
return new Promise((resolve) => {
this.serverProcess.once('message', resolve);
});
}
/**
* Ends the server process
*/
async stop() {
if (!this.processFinished) {
this.serverProcess.kill('SIGKILL');
if (this.consoleOutput === true) {
console.log('Server has stopped');
}
this.processFinished = true;
}
process.exit();
}
/**
* Ends the server process without killing the parent process - safe for automated tests to call.
*/
async stopSafe() {
if (!this.processFinished) {
this.serverProcess.kill('SIGKILL');
if (this.consoleOutput === true) {
console.log('Server has stopped');
}
this.processFinished = true;
}
}
};