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This repository was archived by the owner on Aug 2, 2023. It is now read-only.

Initial stage of the game should be easy and then get harder #179

@izidormatusov

Description

@izidormatusov

The current game requires pretty good solution to even get a single landed plane. Even though the user might correctly implement Dijkstra algorithm, two planes might collide.

The game could go through multiple scenarios (and becoming harder with each stage):

  1. generate single plane that can go straight to the airport (not having to deal with the restricted zone around the airport)
  2. Only once the first airplane lands, generate another airplane that needs to take into account the restricted zone around the airport to land)
  3. Once the second airplane lands, start generating multiple airplanes (the current situation)

There could be few more complications (later stages):

  • Modifying the map by adding / removing restricted zones
  • High priority planes (airplane would have limited amount of fuel)

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