Bug Description
When Debugify is enabled on Minecraft 1.21.10, the client freezes (UI deadlock, no crash) when exiting the World Edit screen.
Singleplayer → Select World → Edit → Back
At this point:
- the screen freezes completely
- no buttons respond
- no crash report is generated
- the game must be force-closed
Although issue #505 mentions freeze/crash on buttons in world edit, my case is different — there is no exception in logs, no crash, only a UI deadlock. The issue occurs only when patches are activated; setting default_disabled: true removes the issue entirely. This suggests a bug in patch activation logic, not in specific GUI patch handlers.
(#505)
How to Reproduce?
Singleplayer → Select World → Edit → Back
Expected Behavior
Returning from Edit World should go back to the world selection screen.
Version
1.21.10+1.1 debugify-1.21.10+1.1.jar
Fabric/Quilt Loader Version
Fabric 0.18.4 for 1.21.10 (modrinth.app)
Logs or additional context
Important diagnostic results
This is NOT caused by any specific MC-xxxxx patch.
Tested and confirmed:
Disabling all GUI-related patches → freeze still occurs
Disabling lifecycle / save / tick-related patches → freeze still occurs
Disabling all individual MC-xxxxx patches manually → freeze still occurs
Removing Debugify entirely → issue disappears
Critical finding (decisive test):
Setting the following in config/debugify.json:
"default_disabled": true,
Result:
Freeze disappears completely
This shows the issue is caused by Debugify patch activation / registration logic itself, not by any single patch.
Conclusion
Debugify core / patch activation logic appears to be incompatible with Minecraft 1.21.10 GUI lifecycle
The problem occurs before or during patch activation
Individual patch bisecting is ineffective
This is a silent UI deadlock (no crash, no log error)
Notes
The issue is easy to miss because:
no crash is generated
it only occurs in a narrow UI flow
Likely a regression due to GUI/lifecycle changes in 1.21.10
Attachments
latest.log shows no errors related to the freeze
https://pastebin.com/AP7R01F9
Has not been reported.
Is on most update to date version.
Bug Description
When Debugify is enabled on Minecraft 1.21.10, the client freezes (UI deadlock, no crash) when exiting the World Edit screen.
Singleplayer → Select World → Edit → Back
At this point:
Although issue #505 mentions freeze/crash on buttons in world edit, my case is different — there is no exception in logs, no crash, only a UI deadlock. The issue occurs only when patches are activated; setting default_disabled: true removes the issue entirely. This suggests a bug in patch activation logic, not in specific GUI patch handlers.
(#505)
How to Reproduce?
Singleplayer → Select World → Edit → Back
Expected Behavior
Returning from Edit World should go back to the world selection screen.
Version
1.21.10+1.1 debugify-1.21.10+1.1.jar
Fabric/Quilt Loader Version
Fabric 0.18.4 for 1.21.10 (modrinth.app)
Logs or additional context
Important diagnostic results
This is NOT caused by any specific MC-xxxxx patch.
Tested and confirmed:
Disabling all GUI-related patches → freeze still occurs
Disabling lifecycle / save / tick-related patches → freeze still occurs
Disabling all individual MC-xxxxx patches manually → freeze still occurs
Removing Debugify entirely → issue disappears
Critical finding (decisive test):
Setting the following in config/debugify.json:
"default_disabled": true,
Result:
Freeze disappears completely
This shows the issue is caused by Debugify patch activation / registration logic itself, not by any single patch.
Conclusion
Debugify core / patch activation logic appears to be incompatible with Minecraft 1.21.10 GUI lifecycle
The problem occurs before or during patch activation
Individual patch bisecting is ineffective
This is a silent UI deadlock (no crash, no log error)
Notes
The issue is easy to miss because:
no crash is generated
it only occurs in a narrow UI flow
Likely a regression due to GUI/lifecycle changes in 1.21.10
Attachments
latest.log shows no errors related to the freeze
https://pastebin.com/AP7R01F9
Has not been reported.
Is on most update to date version.