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Description
This is the main issue tracking the engine decoupling effort (described in: #36 (comment)):
- Separate Core and Events from TerranEngine #41
- Separate Main from the engine #43
- Separate Window system from engine and refactor LibWindow Architecture #50
- Separate Asset system from core engine #53
- Separate Scene system from core engine #52
- Separate Graphics system from core engine
- Separate Physics system from core engine
- Separate Scripting system from core engine
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