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src/Sentry.Unity.Editor/Native/BuildPostProcess.cs

Lines changed: 1 addition & 1 deletion
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@@ -71,7 +71,7 @@ public static void OnPostProcessBuild(BuildTarget target, string executablePath)
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}
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finally
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{
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// We always want to end up with the debug symbols being uploadde
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// We always want to end up with the debug symbols being uploaded
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UploadDebugSymbols(logger, target, buildOutputDir, executableName, options, cliOptions, isMono);
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}
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}

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