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README.md

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@@ -36,21 +36,29 @@ A lightweight **ReaScript + ReaImGui** tool that turns REAPER into a pattern
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## Installation
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1. **Dependencies**
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**Dependencies**
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* REAPER 7+ (tested on v7.39)
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* [ReaImGui ≥ 0.9.3.3](https://github.com/cfillion/reaimgui)
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* ReaPack (Optional but covenient) (https://reapack.com/)
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* [ReaImGui ≥ 0.9.3.3](https://github.com/cfillion/reaimgui)
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**Pre-requisites**
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## Quick‑start
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1. Install ReaPack if you don't have it already (https://reapack.com/)
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2. Install ReaImGui (In Reaper, go to Extensions -> ReaPack -> Browse Packages. Search for ReaImGui and install it. You will need to restart Reaper
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**Instalation**
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1. Add (or let the script create) a track named **`MIDI-Drumbrute`**.
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2. Arm the track and select the desired MIDI output.
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3. Run **brute-seq**.
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4. Click **Add Pattern** → an empty 16‑step MIDI item appears.
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5. Toggle hits on the grid; drag across steps to paint them.
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6. Use **Steps** and **Times** sliders to shape the pattern. Items that follow are auto‑shifted to avoid overlaps.
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7. (Optional) Tick **Jump on Pattern change** so the play‑cursor follows when you move the *Pattern* slider.
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1. Extensions -> ReaPack -> Import repositories: Add https://github.com/eritiro/brute-seq/raw/main/index.xml
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2. Extensions -> ReaPack -> Browse packages: Install `brute-seq`
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## Quick‑start
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1. Actions -> Show Actions List -> brute-seq
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2. It will create a track named **`Sequencer`**. You can rename it but it has to end with Sequencer.
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3. Click **Add Pattern** → an empty 16‑step MIDI item appears.
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4. Toggle hits on the grid; drag across steps to paint them.
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5. Use **Steps** and **Times** sliders to shape the pattern. Items that follow are auto‑shifted to avoid overlaps.
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6. (Optional) Tick **Follow** so the play‑cursor follows when you move the *Pattern* slider.
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## Customising note map
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