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[d3d8to9] Clip Plane Fix without enabling d3d9wrapper #489

@DeathWrench

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@DeathWrench

Was wondering if this is possible.
EnableD3d9Wrapper = 1 causes DGVoodoo's d3d9 wrapper to not work, but it can run games in d3d12 and make them look nicer with 8x MSAA and Bilinear CPU operations. Problem is that clip plane fix only works if d3d9 wrapper = 1.

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