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main.js
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// Modules to control application life and create native browser window
const {
app,
BrowserWindow,
Tray,
Menu
} = require('electron')
const os = require('os');
var path = require('path')
var url = require('url')
var iconpath = path.join(__dirname, 'assets/icons/win/icon.ico')
var mainWindow
if (os.platform() == 'linux') {
app.disableHardwareAcceleration()
}
function createWindow() {
mainWindow = new BrowserWindow({ width: 800, height: 600, icon: iconpath })
mainWindow.loadURL(url.format({
pathname: path.join(__dirname, 'index.html'),
}))
var appIcon = new Tray(iconpath)
var contextMenu = Menu.buildFromTemplate([
{
label: 'Show App', click: function () {
mainWindow.show()
}
},
{
label: 'Quit', click: function () {
app.isQuiting = true
app.quit()
}
}
])
//mainWindow.webContents.openDevTools()
appIcon.setContextMenu(contextMenu)
mainWindow.on('close', function (event) {
mainWindow = null
})
mainWindow.on('minimize', function (event) {
event.preventDefault()
mainWindow.hide()
})
mainWindow.on('show', function () {
appIcon.setHighlightMode('always')
})
// Emitted when the window is closed.
mainWindow.on('closed', function() {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', function() {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', function() {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow()
}
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.