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  • Check for FIXME and TODO
  • Recheck code for merge: game/ai_cast_func_boss1.c AIFunc_FlameZombie_Portal AIFunc_FlameZombie_PortalStart qcommon/files.c FS_ReferencedPakNames
  • Try to make full merge for non engine code (cgame, game, ui).
  • Rendering broken after com_error (MP).
  • Emulate clipping plane 0.
  • Emulate ATI TruForm
  • R_DebugText
  • cpu id: remove or fix
  • Exclude source files from dedicated builds with preprocessor.
  • Gfx lags for windowed mode (x64 SP, x64 MP).
  • Use fixed-size types.
  • memory.log