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!!! Variate amount produced based on the planet location #17

@alilloig

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@alilloig

Right now the game is pretty boring, everyone is producing exactly the same and their costs are exactly the same.

We want each planet to produce different amounts of elements based on the planet position, encouraging then players to trade with others, for what they would need to trade with The Company for Nova...

For that we need to make the following functions on element mine

amount_produced
extract_element

specific for each element, changing the formula on amount_produced to consider the planet position. There might be a parameter here that we want to adjust centrally.

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