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Copy file name to clipboardExpand all lines: changelog.txt
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## New Tools
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## New Features
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- `gui/mod-manager`: when run in a loaded world, shows a list of active mods -- click to export the list to the clipboard for easy sharing or posting
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## Fixes
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- `starvingdead`: properly restore to correct enabled state when loading a new game that is different from the first game loaded in this session
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- `starvingdead`: ensure undead decay does not happen faster than the declared decay rate when saving and loading the game
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## Misc Improvements
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## Removed
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# 51.11-r1
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## Fixes
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- `list-agreements`: fix date math when determining petition age
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- `gui/petitions`: fix date math when determining petition age
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- `gui/rename`: fix commandline processing when manually specifying target ids
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- `gui/sandbox`: restore metal equipment options when spawning units
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## Misc Improvements
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- `fix/loyaltycascade`: now also breaks up brawls and other intra-fort conflicts that *look* like loyalty cascades
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- `makeown`: remove selected unit from any current conflicts so they don't just start attacking other citizens when you make them a citizen of your fort
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