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Hello. I like to use noise for my game. I was under the impression that this a re-implementation of the noise lib in Java. I was trying to follow this tutorial: http://libnoise.sourceforge.net/tutorials/tutorial3.html
But you didn't implemented NoiseMapBuilderPlane and other classes from utils?
How can you then do tiling terrain height maps? Or is this not in the scope?
If you don't like to implement utils then I could implement it.
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