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Taper textures do not render correctly when using the same texture #158

@mphe

Description

@mphe

See #156 (comment) and #156 (comment).

the issue only seems to occur if and only if the taper left and right textures reference the same texture resource.

Workaround:

If, for whatever reason, someone is using the same texture for left and right taper textures, they can disable the taper_sharp_corners option and it will behave as expected.

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