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[SDK V2] Add GetTexQuad for image info #762

@skymen

Description

@skymen

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Summary

Hi,

We can get the current texture attached to a sprite's frame, but we can't get the TexQuad that comes with it so we can't draw the sprite somewhere else.

Possible workarounds or alternatives

None that I am aware of

Proposed solution

Add a way to get the texquad

Why is this idea important?

It is needed to draw the sprite somewhere as part of a custom draw pipeline

I also need it for my Empty Shell addon

Additional remarks

No response

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