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1 | 1 | # reference: https://www.gnu.org/software/sed/manual/sed.html#sed-scripts |
2 | 2 | # regexp playground (syntax may differ a bit): https://regexr.com |
3 | 3 |
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| 4 | +# from pre-0.5 |
| 5 | +# ============================================= |
| 6 | +s/^Crit\.AffectAbovePercent=/Crit\.AffectsAbovePercent=/I |
| 7 | + |
4 | 8 | # from 0.4 |
5 | 9 | # ============================================= |
6 | 10 | s/^SpySat=(y.*|t.*|1)/Reveal=-1/I |
7 | 11 | s/^BigGap=(y.*|t.*|1)/CreateGap=-1/I |
8 | 12 | s/^UseCenterCoordsIfAttached=(y.*|t.*|1)/AttachedAnimPosition=center/I |
9 | 13 | s/^WarpAway=/Chronoshift\.WarpOut=/I |
10 | 14 | /^\[General\]/,/^\[/ s/Chronoshift\.WarpOut=/WarpAway=/I |
| 15 | +s/^AffectTargets=/AffectsTarget=/I |
| 16 | +s/^ReflectDamage\.AffectsHouses=/ReflectDamage\.AffectsHouse=/I |
| 17 | +s/^RevengeWeapon\.AffectsHouses=/RevengeWeapon\.AffectsHouse=/I |
| 18 | +s/^AutoFire=/AutoTargetOwnPosition=/I |
| 19 | +s/^AutoFire\.TargetSelf=/AutoTargetOwnPosition\.Self=/I |
| 20 | +s/^DetonateOnAllMapObjects\.AffectHouses=/DetonateOnAllMapObjects\.AffectsHouse=/I |
| 21 | +s/^DetonateOnAllMapObjects\.AffectTargets=/DetonateOnAllMapObjects\.AffectsTarget=/I |
| 22 | +s/^Crit\.AffectBelowPercent=/Crit\.AffectsBelowPercent=/I |
| 23 | +s/^Crit\.Affects=/Crit\.AffectsTarget=/I |
| 24 | +s/^Crit\.AffectsHouses=/Crit\.AffectsHouse=/I |
| 25 | +s/^KillWeapon\.AffectsHouses=/KillWeapon\.AffectsHouse=/I |
| 26 | +s/^KillWeapon\.OnFirer\.AffectsHouses=/KillWeapon\.OnFirer\.AffectsHouse=/I |
| 27 | +s/^Convert([0-9]*)\.AffectedHouses=/Convert\1.AffectsHouse=/I |
| 28 | +s/^LimboKill\.Affected=/LimboKill\.AffectsHouse=/I |
11 | 29 |
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12 | 30 | # from post-0.3 devbuilds |
13 | 31 | # ============================================= |
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