Skip to content

Latest commit

 

History

History
21 lines (11 loc) · 850 Bytes

File metadata and controls

21 lines (11 loc) · 850 Bytes

4JLibs

A project that aims at rebuilding the 4J libraries source code via decompilation for the Minecraft: Legacy Console Edition

Implementation

For implementation details, please look at the IMPLEMENTATION_GUIDE.md file

Why?

This would allow compiling the Minecraft: Legacy Console Edition source code from newer versions of Visual Studio, expand the Renderer code, add new Input support, etc...

This would also help document the structure of their projects for decompilation projects of newer versions of this version of the game

How can I build this?

Just open the main folder and compile with your favourite code editor!

What is implemented?

All projects can be linked against the main game code, whilst there's some unnamed stuff in the Renderer, this works just fine and the game can be played