Skip to content

Commit c92b6c0

Browse files
committed
Update auto-generated documentation for 20250628
1 parent f212909 commit c92b6c0

4 files changed

Lines changed: 4 additions & 4 deletions

File tree

api/release/lua.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,4 +1,4 @@
1-
This is an automatically generated listing of the Lua map scripting API for version 20250627 of OpenHV.
1+
This is an automatically generated listing of the Lua map scripting API for version 20250628 of OpenHV.
22

33
OpenHV allows custom maps and missions to be scripted using Lua 5.1.
44
These scripts run in a sandbox that prevents access to unsafe functions (e.g. OS or file access), and limits the memory and CPU usage of the scripts.

api/release/sprites.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,6 @@
11
# Sprite sequences
22

3-
This documentation is aimed at modders and has been automatically generated for version `20250627` of OpenHV. Please do not edit it directly, but instead add new `[Desc("String")]` tags to the source code.
3+
This documentation is aimed at modders and has been automatically generated for version `20250628` of OpenHV. Please do not edit it directly, but instead add new `[Desc("String")]` tags to the source code.
44

55
Listed below are all sprite sequence types with their properties and their default values plus developer commentary.
66
Related types with their possible values are listed [at the bottom](#related-value-types-enums).

api/release/traits.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,6 @@
11
# Traits
22

3-
This documentation is aimed at modders and has been automatically generated for version `20250627` of OpenHV. Please do not edit it directly, but instead add new `[Desc("String")]` tags to the source code.
3+
This documentation is aimed at modders and has been automatically generated for version `20250628` of OpenHV. Please do not edit it directly, but instead add new `[Desc("String")]` tags to the source code.
44

55
Listed below are all traits with their properties and their default values plus developer commentary.
66
Related types with their possible values are listed [at the bottom](#related-value-types-enums).

api/release/weapons.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,6 @@
11
# Weapons
22

3-
This documentation is aimed at modders and has been automatically generated for version `20250627` of OpenHV. Please do not edit it directly, but instead add new `[Desc("String")]` tags to the source code.
3+
This documentation is aimed at modders and has been automatically generated for version `20250628` of OpenHV. Please do not edit it directly, but instead add new `[Desc("String")]` tags to the source code.
44

55
Listed below are a template for weapon definitions and the types it can use (warheads and projectiles) with default values and developer commentary.
66
Related types with their possible values are listed [at the bottom](#related-value-types-enums).

0 commit comments

Comments
 (0)